From df4f9e8e64321cf31a1cffd71fe8fe1879c7cd49 Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Thu, 11 Jan 2024 08:04:09 -0800 Subject: Disable automatic permissions request The feature was added in Godot 4.2, but it goes against recommended best practices for permissions request, as such it's being reverted. In its place, developers now have to explicitly request the permissions they need to access. --- .../java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'platform/android/java/editor') diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt index 0d7017ae71..caf64bc933 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -91,6 +91,10 @@ open class GodotEditor : GodotActivity() { private val commandLineParams = ArrayList() override fun onCreate(savedInstanceState: Bundle?) { + // We exclude certain permissions from the set we request at startup, as they'll be + // requested on demand based on use-cases. + PermissionsUtil.requestManifestPermissions(this, setOf(Manifest.permission.RECORD_AUDIO)) + val params = intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS) Log.d(TAG, "Received parameters ${params.contentToString()}") updateCommandLineParams(params) -- cgit v1.2.3