From 5711037bf6455ac8e7dc317975b7b0591decbb53 Mon Sep 17 00:00:00 2001 From: Fredy Huya-Kouadio <fhuya@fb.com> Date: Fri, 25 Jun 2021 16:45:16 +0300 Subject: Android port of the Godot Editor These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices. UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback. Co-authored-by: thebestnom <shoval.arad@gmail.com> --- platform/android/java/nativeSrcsConfigs/CMakeLists.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'platform/android/java/nativeSrcsConfigs/CMakeLists.txt') diff --git a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index 966c02f7d7..59cfe21c49 100644 --- a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -16,3 +16,5 @@ add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS}) target_include_directories(${PROJECT_NAME} SYSTEM PUBLIC ${GODOT_ROOT_DIR}) + +add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DTOOLS_ENABLED) -- cgit v1.2.3