From 37386f112bafa9c4e94c342f6d5f04392a5623f7 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Wed, 3 Oct 2018 13:40:37 -0400 Subject: Remove redundant "== true" code If it can be compared to a boolean, it can be evaluated as one in-place. --- platform/android/java_glue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/android/java_glue.cpp') diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index c3be3a3f11..ad8f21785d 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -974,7 +974,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job os_android->process_gyroscope(gyroscope); - if (os_android->main_loop_iterate() == true) { + if (os_android->main_loop_iterate()) { jclass cls = env->FindClass("org/godotengine/godot/Godot"); jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V"); -- cgit v1.2.3