From e7b6e3f20baa42663b0b6c1009d3cde97d7aa393 Mon Sep 17 00:00:00 2001 From: Hondres Date: Wed, 27 Jan 2016 12:18:34 +0100 Subject: use fallback mapping from list --- platform/android/os_android.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/android/os_android.cpp') diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index c80284afcf..1751334c9b 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -178,7 +178,7 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ physics_2d_server->init(); input = memnew( InputDefault ); - input->set_fallback_mapping("Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,"); + input->set_fallback_mapping("Default Android Gamepad"); } void OS_Android::set_main_loop( MainLoop * p_main_loop ) { -- cgit v1.2.3