From 9e4315bb502659e73b01eb5b40ce1cac10bea2c5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 8 Jun 2023 14:51:32 +0200 Subject: Style: Harmonize header includes in platform ports This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work. --- platform/ios/api/api.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/ios/api/api.cpp') diff --git a/platform/ios/api/api.cpp b/platform/ios/api/api.cpp index 51afe05310..b8c9e7e9aa 100644 --- a/platform/ios/api/api.cpp +++ b/platform/ios/api/api.cpp @@ -45,4 +45,4 @@ void unregister_ios_api() { void register_ios_api() {} void unregister_ios_api() {} -#endif +#endif // IOS_ENABLED -- cgit v1.2.3