From 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 9 Feb 2014 22:10:30 -0300 Subject: GODOT IS OPEN SOURCE --- platform/javascript/SCsub | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 platform/javascript/SCsub (limited to 'platform/javascript/SCsub') diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub new file mode 100644 index 0000000000..fd1bb39e90 --- /dev/null +++ b/platform/javascript/SCsub @@ -0,0 +1,25 @@ +Import('env') + +javascript_files = [ + "os_javascript.cpp", + "audio_driver_javascript.cpp", + "javascript_main.cpp" +] + +#env.Depends('#core/math/vector3.h', 'vector3_psp.h') + +#obj = env.SharedObject('godot_javascript.cpp') + +env_javascript = env.Clone() +if env['target'] == "profile": + env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) + +javascript_objects=[] +for x in javascript_files: + javascript_objects.append( env_javascript.Object( x ) ) + +prog = None + +#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects]) + +env.Program('#bin/godot.html', javascript_objects) -- cgit v1.2.3