From 35adf718cfdb4950177f645b30340d93dc2499bf Mon Sep 17 00:00:00 2001 From: Leon Krause Date: Sun, 19 Nov 2017 15:30:09 +0100 Subject: Change HTML5 start-up API Rename engine.start() to startGame(), new start() takes string arguments handed directly to main(). Rename Engine.loadEngine() to load(). Add setLocale(), setResizeCanvasOnStart(), setExecutableName() and preloadFile(). --- platform/javascript/detect.py | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'platform/javascript/detect.py') diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index ba0b63a375..8472c3ccab 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -102,14 +102,13 @@ def configure(env): ## Link flags - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"']) - env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) - env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) - # In contrast to asm.js, enabling memory growth on WebAssembly has no - # major performance impact, and causes only a negligible increase in - # memory size. env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) + env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"']) + + env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) + env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1']) # TODO: Move that to opus module's config if 'module_opus_enabled' in env and env['module_opus_enabled']: -- cgit v1.2.3