From 3366122e1aecf46c668e47d8c40041b53d247dc0 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Wed, 10 Feb 2021 16:22:48 +0100 Subject: [HTML5] Handle contextmenu, webglcontextlost internally. This way they are automatically cleaned up when the engine exits, landing a hand to browsers garbage collectors. --- platform/javascript/display_server_javascript.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'platform/javascript/display_server_javascript.cpp') diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index cfe093693f..b54ac5230a 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -703,6 +703,9 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // Ensure the canvas ID. godot_js_config_canvas_id_get(canvas_id, 256); + // Handle contextmenu, webglcontextlost + godot_js_display_setup_canvas(); + // Check if it's windows. swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; -- cgit v1.2.3