From f8ab79e68af20e18e1d868b64d6dfd0c429bc554 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 4 Apr 2022 15:06:57 +0200 Subject: Zero initialize all pointer class and struct members This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. --- platform/linuxbsd/gl_manager_x11.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/linuxbsd/gl_manager_x11.h') diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/gl_manager_x11.h index 0bb0a446ab..e89caf3b30 100644 --- a/platform/linuxbsd/gl_manager_x11.h +++ b/platform/linuxbsd/gl_manager_x11.h @@ -66,7 +66,7 @@ private: struct GLDisplay { GLDisplay() { context = nullptr; } ~GLDisplay(); - GLManager_X11_Private *context; + GLManager_X11_Private *context = nullptr; ::Display *x11_display; XVisualInfo x_vi; XSetWindowAttributes x_swa; @@ -82,7 +82,7 @@ private: LocalVector _windows; LocalVector _displays; - GLWindow *_current_window; + GLWindow *_current_window = nullptr; void _internal_set_current_window(GLWindow *p_win); -- cgit v1.2.3