From a008896f70b247f727fa433a9ccf49db05b0bd2c Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 21 May 2024 17:32:14 +0200 Subject: Use `OS::delay_usec()` to avoid using deprecated `usleep()` on Linux usleep(3) was declared obsolete in POSIX.1-2001 and removed in POSIX.1-2008. nanosleep(2) was recommended to be used instead. `OS::delay_usec()` internally uses `nanosleep()`. This also uses large number separators for improved readability. --- platform/linuxbsd/x11/display_server_x11.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/linuxbsd/x11/display_server_x11.cpp') diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index daf0247540..663a2ec325 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -2269,7 +2269,7 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { break; } - usleep(10000); + OS::get_singleton()->delay_usec(10'000); } // Keep rendering context window size in sync @@ -2544,7 +2544,7 @@ void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { // Give up after 0.5s, it's not going to happen on this WM. // https://github.com/godotengine/godot/issues/19978 for (int attempt = 0; window_get_mode(p_window) != WINDOW_MODE_MAXIMIZED && attempt < 50; attempt++) { - usleep(10000); + OS::get_singleton()->delay_usec(10'000); } } wd.maximized = p_enabled; -- cgit v1.2.3