From 8a10bb7d0dd0cc03353bb751af25a0eca1357c9d Mon Sep 17 00:00:00 2001 From: Clay John Date: Tue, 26 Oct 2021 08:18:39 -0700 Subject: Use OpenGL 3.3 core profile instead of compatibility profile - Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints. --- platform/osx/detect.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/osx/detect.py') diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 6c07c2416e..d9b55631cd 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -189,4 +189,4 @@ def configure(env): if not env["use_volk"]: env.Append(LINKFLAGS=["-L$VULKAN_SDK_PATH/MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/", "-lMoltenVK"]) - # env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED']) + # env.Append(CPPDEFINES=['GLES_ENABLED', 'GLES3_ENABLED']) -- cgit v1.2.3