From c1c76850cb47c0f8451fce6353958006e95b2cda Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 7 Jun 2021 10:17:32 +0200 Subject: Style: Cleanup uses of double spaces between words Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot. --- platform/windows/context_gl_windows.cpp | 2 +- platform/windows/display_server_windows.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'platform/windows') diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 207b0a1168..7cf9738f13 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -94,7 +94,7 @@ void ContextGL_Windows::swap_buffers() { if (vsync_via_compositor_now != vsync_via_compositor) { // The previous frame had a different operating mode than this - // frame. Set the 'vsync_via_compositor' member variable and the + // frame. Set the 'vsync_via_compositor' member variable and the // OpenGL swap interval to their proper values. set_use_vsync(true); } diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 03ccf6c059..f16595f379 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -1891,7 +1891,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA // Run a timer to prevent event catching warning if the focused window is closing. windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop + return 0; // Return To The Message Loop } case WM_GETMINMAXINFO: { if (windows[window_id].resizable && !windows[window_id].fullscreen) { -- cgit v1.2.3