From bc26f905817945300d397696330d1ab04a1af33c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 11 Jan 2017 00:52:51 -0300 Subject: Type renames: Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray --- scene/3d/light.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'scene/3d/light.cpp') diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 2322df6a9e..50ee3482c3 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -114,25 +114,25 @@ Color Light::get_shadow_color() const{ } -AABB Light::get_aabb() const { +Rect3 Light::get_aabb() const { if (type==VisualServer::LIGHT_DIRECTIONAL) { - return AABB( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) ); + return Rect3( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) ); } else if (type==VisualServer::LIGHT_OMNI) { - return AABB( Vector3(-1,-1,-1) * param[PARAM_RANGE], Vector3(2, 2, 2 ) * param[PARAM_RANGE]); + return Rect3( Vector3(-1,-1,-1) * param[PARAM_RANGE], Vector3(2, 2, 2 ) * param[PARAM_RANGE]); } else if (type==VisualServer::LIGHT_SPOT) { float len=param[PARAM_RANGE]; float size=Math::tan(Math::deg2rad(param[PARAM_SPOT_ANGLE]))*len; - return AABB( Vector3( -size,-size,-len ), Vector3( size*2, size*2, len ) ); + return Rect3( Vector3( -size,-size,-len ), Vector3( size*2, size*2, len ) ); } - return AABB(); + return Rect3(); } PoolVector Light::get_faces(uint32_t p_usage_flags) const { -- cgit v1.2.3