From 2ee4ac183babedd679e901b0158f5268556deceb Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 14 Aug 2014 10:31:38 -0300 Subject: Little Bits -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet --- scene/3d/skeleton.h | 1 + 1 file changed, 1 insertion(+) (limited to 'scene/3d/skeleton.h') diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index c95734fbf1..3e0ab0afd7 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -116,6 +116,7 @@ public: void set_bone_rest(int p_bone, const Transform& p_rest); Transform get_bone_rest(int p_bone) const; Transform get_bone_transform(int p_bone) const; + Transform get_bone_global_pose(int p_bone) const; void set_bone_enabled(int p_bone, bool p_enabled); bool is_bone_enabled(int p_bone) const; -- cgit v1.2.3