From 4e82f9ffcf8531b0065699b9eb03c823504ab271 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Fri, 15 Jul 2016 21:22:01 +0200 Subject: Implement missing ShortCuts in CanvasItemEditor --- scene/gui/base_button.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui/base_button.cpp') diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 699062fee4..41d766c1b7 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -416,7 +416,7 @@ Ref BaseButton:: get_shortcut() const { void BaseButton::_unhandled_input(InputEvent p_event) { - if (!is_disabled() && is_visible() && p_event.is_pressed() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { + if (!is_disabled() && is_visible() && p_event.is_pressed() && !p_event.is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this)) return; //ignore because of modal window -- cgit v1.2.3