From 920947f297ff3b8d959d15c8e15e7a28dcbdb08f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 8 Jan 2017 16:28:12 -0300 Subject: renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input --- scene/gui/base_button.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/gui/base_button.cpp') diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 646bc70585..1f5296e9d2 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -33,7 +33,7 @@ #include "scene/scene_string_names.h" #include "scene/main/viewport.h" -void BaseButton::_input_event(InputEvent p_event) { +void BaseButton::_gui_input(InputEvent p_event) { if (status.disabled) // no interaction with disabled button @@ -464,7 +464,7 @@ String BaseButton::get_tooltip(const Point2& p_pos) const { void BaseButton::_bind_methods() { - ClassDB::bind_method(_MD("_input_event"),&BaseButton::_input_event); + ClassDB::bind_method(_MD("_gui_input"),&BaseButton::_gui_input); ClassDB::bind_method(_MD("_unhandled_input"),&BaseButton::_unhandled_input); ClassDB::bind_method(_MD("set_pressed","pressed"),&BaseButton::set_pressed); ClassDB::bind_method(_MD("is_pressed"),&BaseButton::is_pressed); -- cgit v1.2.3