From ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 4 Jan 2022 20:26:22 +0100 Subject: Style: Remove inconsistently used `@author` docstrings Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. --- scene/gui/check_button.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'scene/gui/check_button.h') diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index 5ba81a1027..9a72d04db2 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -32,9 +32,7 @@ #define CHECK_BUTTON_H #include "scene/gui/button.h" -/** -@author Juan Linietsky -*/ + class CheckButton : public Button { GDCLASS(CheckButton, Button); @@ -48,4 +46,4 @@ public: ~CheckButton(); }; -#endif +#endif // CHECK_BUTTON_H -- cgit v1.2.3