From 920947f297ff3b8d959d15c8e15e7a28dcbdb08f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 8 Jan 2017 16:28:12 -0300 Subject: renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input --- scene/gui/dialogs.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scene/gui/dialogs.cpp') diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 5bc52a0c4c..9e8a3f7bd6 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -47,7 +47,7 @@ bool WindowDialog::has_point(const Point2& p_point) const { } -void WindowDialog::_input_event(const InputEvent& p_event) { +void WindowDialog::_gui_input(const InputEvent& p_event) { if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -141,7 +141,7 @@ TextureButton *WindowDialog::get_close_button() { void WindowDialog::_bind_methods() { - ClassDB::bind_method( _MD("_input_event"),&WindowDialog::_input_event); + ClassDB::bind_method( _MD("_gui_input"),&WindowDialog::_gui_input); ClassDB::bind_method( _MD("set_title","title"),&WindowDialog::set_title); ClassDB::bind_method( _MD("get_title"),&WindowDialog::get_title); ClassDB::bind_method( _MD("_closed"),&WindowDialog::_closed); -- cgit v1.2.3