From 059a0496dab1b7dd7acd54095fdfc7349e96e7d2 Mon Sep 17 00:00:00 2001 From: toger5 Date: Sat, 10 Jun 2017 11:40:45 -0700 Subject: Adapted godot to the new StyleBoxFlat --- scene/gui/dialogs.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'scene/gui/dialogs.cpp') diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index dedf44d407..c1e0be97ee 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -67,10 +67,10 @@ void WindowDialog::_fix_size() { right = panel_texture->get_expand_margin_size(MARGIN_RIGHT); } else if (panel->get_class() == "StyleBoxFlat") { Ref panel_flat = panel->cast_to(); - top = panel_flat->_get_additional_border_size(MARGIN_TOP); - left = panel_flat->_get_additional_border_size(MARGIN_LEFT); - bottom = panel_flat->_get_additional_border_size(MARGIN_BOTTOM); - right = panel_flat->_get_additional_border_size(MARGIN_RIGHT); + top = panel_flat->get_expand_margin_size(MARGIN_TOP); + left = panel_flat->get_expand_margin_size(MARGIN_LEFT); + bottom = panel_flat->get_expand_margin_size(MARGIN_BOTTOM); + right = panel_flat->get_expand_margin_size(MARGIN_RIGHT); } pos.x = MAX(left, MIN(pos.x, viewport_size.x - size.x - right)); -- cgit v1.2.3