From 2a3e00c8c7e6f997b12864755a3df3b9bd3cca05 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 30 Jun 2017 21:30:17 -0300 Subject: -Many fixes to VisualScript, fixed property names, etc. -Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 --- scene/gui/graph_edit.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui/graph_edit.h') diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 22d053d312..e908829d5f 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -110,7 +110,7 @@ private: bool awaiting_scroll_offset_update; List connections; - void _bake_segment2d(CanvasItem *p_where, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const; + void _bake_segment2d(Vector &points, Vector &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const; void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color); -- cgit v1.2.3