From 6fc061b4fe2bee0423a64e3c089218b7d85860b6 Mon Sep 17 00:00:00 2001 From: "Silc Lizard (Tokage) Renew" <61938263+TokageItLab@users.noreply.github.com> Date: Sun, 20 Oct 2024 11:15:51 +0900 Subject: Implement LookAtModifier3D --- scene/register_scene_types.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scene/register_scene_types.cpp') diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 6b1ce2b4ca..287dcfdbb7 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -243,6 +243,7 @@ #include "scene/3d/light_3d.h" #include "scene/3d/lightmap_gi.h" #include "scene/3d/lightmap_probe.h" +#include "scene/3d/look_at_modifier_3d.h" #include "scene/3d/marker_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" @@ -608,6 +609,7 @@ void register_scene_types() { GDREGISTER_CLASS(SkeletonIK3D); GDREGISTER_CLASS(BoneAttachment3D); + GDREGISTER_CLASS(LookAtModifier3D); GDREGISTER_CLASS(VehicleBody3D); GDREGISTER_CLASS(VehicleWheel3D); -- cgit v1.2.3