From f5b49af99fb63980ab05d8f909621393e4bfc2a6 Mon Sep 17 00:00:00 2001 From: "Silc Lizard (Tokage) Renew" <61938263+TokageItLab@users.noreply.github.com> Date: Sat, 5 Oct 2024 06:00:39 +0900 Subject: Add RetargetModifier3D for realtime retarget to keep original rest --- scene/register_scene_types.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scene/register_scene_types.cpp') diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 6b1ce2b4ca..1de0693a26 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -276,6 +276,7 @@ #include "scene/3d/physics/vehicle_body_3d.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/remote_transform_3d.h" +#include "scene/3d/retarget_modifier_3d.h" #include "scene/3d/skeleton_3d.h" #include "scene/3d/skeleton_ik_3d.h" #include "scene/3d/skeleton_modifier_3d.h" @@ -590,6 +591,7 @@ void register_scene_types() { GDREGISTER_CLASS(Marker3D); GDREGISTER_CLASS(RootMotionView); GDREGISTER_VIRTUAL_CLASS(SkeletonModifier3D); + GDREGISTER_CLASS(RetargetModifier3D); OS::get_singleton()->yield(); // may take time to init -- cgit v1.2.3