From c63b18507d21b8a213c073bced9057b571cdcd7a Mon Sep 17 00:00:00 2001 From: Lightning_A Date: Mon, 9 Aug 2021 14:13:42 -0600 Subject: Use range iterators for `Map` --- scene/resources/navigation_mesh.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'scene/resources/navigation_mesh.cpp') diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 00cee9269b..d0e0f15ef6 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -367,10 +367,10 @@ Ref NavigationMesh::get_debug_mesh() { } List lines; - for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) { - if (E->get()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); + for (const KeyValue<_EdgeKey, bool> &E : edge_map) { + if (E.value) { + lines.push_back(E.key.from); + lines.push_back(E.key.to); } } -- cgit v1.2.3