From 73cc6f94bf613ee384304f2883838bc02df18314 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gilles=20Roudi=C3=A8re?= Date: Tue, 14 Sep 2021 12:02:13 +0200 Subject: Fix transform of TileMap nodes and tilemap selection --- scene/resources/tile_set.cpp | 36 +++++++++++++----------------------- 1 file changed, 13 insertions(+), 23 deletions(-) (limited to 'scene/resources/tile_set.cpp') diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index e288e18f33..918fc3fe9c 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -982,10 +982,10 @@ void TileSet::clear_tile_proxies() { Vector TileSet::get_tile_shape_polygon() { Vector points; if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { - points.append(Vector2(0.0, 0.0)); - points.append(Vector2(1.0, 0.0)); - points.append(Vector2(1.0, 1.0)); - points.append(Vector2(0.0, 1.0)); + points.append(Vector2(-0.5, -0.5)); + points.append(Vector2(0.5, -0.5)); + points.append(Vector2(0.5, 0.5)); + points.append(Vector2(-0.5, 0.5)); } else { float overlap = 0.0; switch (tile_shape) { @@ -1002,31 +1002,24 @@ Vector TileSet::get_tile_shape_polygon() { break; } - points.append(Vector2(0.5, 0.0)); - points.append(Vector2(0.0, overlap)); - points.append(Vector2(0.0, 1.0 - overlap)); - points.append(Vector2(0.5, 1.0)); - points.append(Vector2(1.0, 1.0 - overlap)); - points.append(Vector2(1.0, overlap)); - points.append(Vector2(0.5, 0.0)); + points.append(Vector2(0.0, -0.5)); + points.append(Vector2(-0.5, overlap - 0.5)); + points.append(Vector2(-0.5, 0.5 - overlap)); + points.append(Vector2(0.0, 0.5)); + points.append(Vector2(0.5, 0.5 - overlap)); + points.append(Vector2(0.5, overlap - 0.5)); if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { for (int i = 0; i < points.size(); i++) { points.write[i] = Vector2(points[i].y, points[i].x); } } } - for (int i = 0; i < points.size(); i++) { - points.write[i] = points[i] * tile_size - tile_size / 2; - } return points; } -void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref p_texture) { +void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref p_texture) { if (tile_meshes_dirty) { Vector uvs = get_tile_shape_polygon(); - for (int i = 0; i < uvs.size(); i++) { - uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size; - } Vector colors; colors.resize(uvs.size()); @@ -1056,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p tile_meshes_dirty = false; } - Transform2D xform; - xform.scale(p_region.size); - xform.set_origin(p_region.get_position()); if (p_filled) { - p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color); + p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color); } else { - p_canvas_item->draw_mesh(tile_lines_mesh, Ref(), xform, p_color); + p_canvas_item->draw_mesh(tile_lines_mesh, Ref(), p_transform, p_color); } } -- cgit v1.2.3