From de3f6699a5192153e9882a62b58b9ca6cd82ee2d Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Sat, 17 Oct 2020 01:08:21 -0400 Subject: Rename Transform to Transform3D in core --- scene/resources/visual_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/resources/visual_shader.cpp') diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index f37b1a3e8e..7bceed22ba 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1413,7 +1413,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui inputs[i] = "n_in" + itos(node) + "p" + itos(i); code += "\tvec3 " + inputs[i] + " = " + vformat("vec3(%.5f, %.5f, %.5f);\n", val.x, val.y, val.z); } else if (defval.get_type() == Variant::TRANSFORM) { - Transform val = defval; + Transform3D val = defval; val.basis.transpose(); inputs[i] = "n_in" + itos(node) + "p" + itos(i); Array values; -- cgit v1.2.3