From 413c11357d039a03a8dca440a01951a637ae936b Mon Sep 17 00:00:00 2001 From: kobewi Date: Mon, 13 May 2024 16:56:03 +0200 Subject: Use Core/Scene stringnames consistently --- scene/scene_string_names.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'scene/scene_string_names.cpp') diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index d40cb9ab6c..c51b2cb327 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -132,7 +132,6 @@ SceneStringNames::SceneStringNames() { _unhandled_input = StaticCString::create("_unhandled_input"); _unhandled_key_input = StaticCString::create("_unhandled_key_input"); - changed = StaticCString::create("changed"); _shader_changed = StaticCString::create("_shader_changed"); _spatial_editor_group = StaticCString::create("_spatial_editor_group"); @@ -147,10 +146,6 @@ SceneStringNames::SceneStringNames() { h_offset = StaticCString::create("h_offset"); v_offset = StaticCString::create("v_offset"); - transform_pos = StaticCString::create("position"); - transform_rot = StaticCString::create("rotation"); - transform_scale = StaticCString::create("scale"); - _update_remote = StaticCString::create("_update_remote"); _update_pairs = StaticCString::create("_update_pairs"); -- cgit v1.2.3