From efcb097674b085aeabffa568780130c5ff2e6bed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rafa=C5=82=20Mikrut?= Date: Fri, 30 Apr 2021 17:19:04 +0200 Subject: Prevent setting too big or too small Collision Mask and Layer --- servers/physics_server_2d.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'servers/physics_server_2d.h') diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index 40541f7838..a5cf3f3a46 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -128,8 +128,8 @@ public: void set_margin(real_t p_margin); real_t get_margin() const; - void set_collision_mask(int p_collision_mask); - int get_collision_mask() const; + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; void set_collide_with_bodies(bool p_enable); bool is_collide_with_bodies_enabled() const; -- cgit v1.2.3