From 2004ad1ac57a7d30718f7eeda9b50fe36df005d0 Mon Sep 17 00:00:00 2001 From: jsjtxietian Date: Tue, 23 Jan 2024 12:47:58 +0800 Subject: Clean up outdated `USE_LIGHT_SHADER_CODE` usage --- servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp') diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 283b3ee09a..fa68565cc1 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -2579,7 +2579,6 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() { actions.usage_defines["SCREEN_PIXEL_SIZE"] = "@SCREEN_UV"; actions.usage_defines["NORMAL"] = "#define NORMAL_USED\n"; actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; - actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n"; actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n"; actions.usage_defines["POINT_SIZE"] = "#define USE_POINT_SIZE\n"; -- cgit v1.2.3