From 4a1c28460e3d85d2d7505970ce3a6c2e6f404f15 Mon Sep 17 00:00:00 2001 From: Brian Semrau Date: Mon, 1 Nov 2021 15:33:59 -0400 Subject: Fix materials not updating when texture replaced/deleted --- servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp') diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 0ca2f051fa..b527f48dac 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -3665,7 +3665,6 @@ RendererStorageRD::ShaderData *RendererSceneRenderRD::_create_fog_shader_funcs() RendererStorageRD::MaterialData *RendererSceneRenderRD::_create_fog_material_func(FogShaderData *p_shader) { FogMaterialData *material_data = memnew(FogMaterialData); material_data->shader_data = p_shader; - material_data->last_frame = false; //update will happen later anyway so do nothing. return material_data; } -- cgit v1.2.3