From 73eff10c76c201a083193c044de1836217b4d72b Mon Sep 17 00:00:00 2001 From: Dario Date: Tue, 19 Dec 2023 14:57:56 -0300 Subject: Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. --- servers/rendering/renderer_rd/shader_rd.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'servers/rendering/renderer_rd/shader_rd.cpp') diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index db06fc4d21..789c6c2845 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -36,7 +36,6 @@ #include "core/object/worker_thread_pool.h" #include "core/version.h" #include "renderer_compositor_rd.h" -#include "servers/rendering/renderer_rd/api_context_rd.h" #include "servers/rendering/rendering_device.h" #include "thirdparty/misc/smolv.h" @@ -398,7 +397,7 @@ static const uint32_t cache_file_version = 3; String ShaderRD::_get_cache_file_path(Version *p_version, int p_group) { const String &sha1 = _version_get_sha1(p_version); - const String &api_safe_name = String(RD::get_singleton()->get_context()->get_api_name()).validate_filename().to_lower(); + const String &api_safe_name = String(RD::get_singleton()->get_device_api_name()).validate_filename().to_lower(); const String &path = shader_cache_dir.path_join(name).path_join(group_sha256[p_group]).path_join(sha1) + "." + api_safe_name + ".cache"; return path; } -- cgit v1.2.3