From 9e328bb5b7bfb30b832e9ef733e535de93e1c60b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 11 Jun 2021 14:51:48 +0200 Subject: Core: Move DirAccess and FileAccess to `core/io` File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. --- servers/rendering/renderer_rd/shader_rd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'servers/rendering/renderer_rd/shader_rd.cpp') diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index 6f29ff42bc..27305cc938 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -31,8 +31,8 @@ #include "shader_rd.h" #include "core/io/compression.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" #include "renderer_compositor_rd.h" #include "servers/rendering/rendering_device.h" #include "thirdparty/misc/smolv.h" -- cgit v1.2.3