From 97af135f1bb1f15525a497f84c607b74d0165370 Mon Sep 17 00:00:00 2001
From: jsjtxietian <jsjtxietian@outlook.com>
Date: Wed, 22 May 2024 16:29:43 +0800
Subject: Fix mesh instance not updated when changing blend shape values

---
 servers/rendering/renderer_scene_cull.cpp | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'servers/rendering/renderer_scene_cull.cpp')

diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 96c0479ac3..b02d3def88 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -958,6 +958,8 @@ void RendererSceneCull::instance_set_blend_shape_weight(RID p_instance, int p_sh
 	if (instance->mesh_instance.is_valid()) {
 		RSG::mesh_storage->mesh_instance_set_blend_shape_weight(instance->mesh_instance, p_shape, p_weight);
 	}
+
+	_instance_queue_update(instance, false, false);
 }
 
 void RendererSceneCull::instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) {
-- 
cgit v1.2.3