From 03e2544d50b73a56907694fc45cb82ad11c74a95 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Thu, 12 Aug 2021 09:07:47 -0500 Subject: Use real_t and double where appropriate in Particles --- servers/rendering/rendering_server_default.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'servers/rendering/rendering_server_default.h') diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 381f38d80e..c1336ee42d 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -478,11 +478,11 @@ public: FUNC2(particles_collision_set_collision_type, RID, ParticlesCollisionType) FUNC2(particles_collision_set_cull_mask, RID, uint32_t) - FUNC2(particles_collision_set_sphere_radius, RID, float) + FUNC2(particles_collision_set_sphere_radius, RID, real_t) FUNC2(particles_collision_set_box_extents, RID, const Vector3 &) - FUNC2(particles_collision_set_attractor_strength, RID, float) - FUNC2(particles_collision_set_attractor_directionality, RID, float) - FUNC2(particles_collision_set_attractor_attenuation, RID, float) + FUNC2(particles_collision_set_attractor_strength, RID, real_t) + FUNC2(particles_collision_set_attractor_directionality, RID, real_t) + FUNC2(particles_collision_set_attractor_attenuation, RID, real_t) FUNC2(particles_collision_set_field_texture, RID, RID) FUNC1(particles_collision_height_field_update, RID) FUNC2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution) -- cgit v1.2.3