From 94d31ac327a8fe6ff7c007b34cb25772bf96d17e Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 17 Jun 2021 11:30:20 -0300 Subject: Implement animation slice drawing in CanvasItem * Added a function to ignore subsequent commands if they don't fall within the slice. * This will be used by the new TileMap to properly provide animated tiles. --- servers/rendering/rendering_server_default.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'servers/rendering/rendering_server_default.h') diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 9404374287..16e9f1fc77 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -813,6 +813,8 @@ public: FUNC3(canvas_item_add_particles, RID, RID, RID) FUNC2(canvas_item_add_set_transform, RID, const Transform2D &) FUNC2(canvas_item_add_clip_ignore, RID, bool) + FUNC5(canvas_item_add_animation_slice, RID, double, double, double, double) + FUNC2(canvas_item_set_sort_children_by_y, RID, bool) FUNC2(canvas_item_set_z_index, RID, int) FUNC2(canvas_item_set_z_as_relative_to_parent, RID, bool) -- cgit v1.2.3