From fb92c7b0fa7faf0f69b5da0bef3fcc2350fd832e Mon Sep 17 00:00:00 2001 From: JFonS Date: Fri, 16 Nov 2018 12:20:23 +0100 Subject: Use hint_color when getting shader default params --- servers/visual/shader_language.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'servers/visual/shader_language.cpp') diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 0783d91a59..358ed8ca54 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2353,7 +2353,7 @@ bool ShaderLanguage::is_sampler_type(DataType p_type) { p_type == TYPE_SAMPLERCUBE; } -Variant ShaderLanguage::constant_value_to_variant(const Vector &p_value, DataType p_type) { +Variant ShaderLanguage::constant_value_to_variant(const Vector &p_value, DataType p_type, ShaderLanguage::ShaderNode::Uniform::Hint p_hint) { if (p_value.size() > 0) { Variant value; switch (p_type) { @@ -2397,7 +2397,11 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector