From 2ee4ac183babedd679e901b0158f5268556deceb Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 14 Aug 2014 10:31:38 -0300 Subject: Little Bits -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet --- servers/visual_server.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'servers/visual_server.h') diff --git a/servers/visual_server.h b/servers/visual_server.h index 9cad173903..7d7b10bed2 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -585,6 +585,9 @@ public: virtual void baked_light_set_octree(RID p_baked_light,const DVector p_octree)=0; virtual DVector baked_light_get_octree(RID p_baked_light) const=0; + virtual void baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier)=0; + virtual float baked_light_get_lightmap_multiplier(RID p_baked_light) const=0; + virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id)=0; virtual void baked_light_clear_lightmaps(RID p_baked_light)=0; -- cgit v1.2.3