From 3d7f1555865a981b7144becfc58d3f3f34362f5f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 9 Mar 2022 21:15:53 +0100 Subject: Remove unused Bullet module and thirdparty code It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. --- .../btSoftSoftCollisionAlgorithm.cpp | 48 ---------------------- 1 file changed, 48 deletions(-) delete mode 100644 thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp (limited to 'thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp') diff --git a/thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp b/thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp deleted file mode 100644 index 9c3e904f64..0000000000 --- a/thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "btSoftSoftCollisionAlgorithm.h" -#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" -#include "BulletCollision/CollisionShapes/btBoxShape.h" -#include "BulletCollision/CollisionDispatch/btCollisionObject.h" -#include "BulletSoftBody/btSoftBodySolvers.h" -#include "btSoftBody.h" -#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h" - -#define USE_PERSISTENT_CONTACTS 1 - -btSoftSoftCollisionAlgorithm::btSoftSoftCollisionAlgorithm(btPersistentManifold* /*mf*/, const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* /*obj0*/, const btCollisionObjectWrapper* /*obj1*/) - : btCollisionAlgorithm(ci) -//m_ownManifold(false), -//m_manifoldPtr(mf) -{ -} - -btSoftSoftCollisionAlgorithm::~btSoftSoftCollisionAlgorithm() -{ -} - -void btSoftSoftCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& /*dispatchInfo*/, btManifoldResult* /*resultOut*/) -{ - btSoftBody* soft0 = (btSoftBody*)body0Wrap->getCollisionObject(); - btSoftBody* soft1 = (btSoftBody*)body1Wrap->getCollisionObject(); - soft0->getSoftBodySolver()->processCollision(soft0, soft1); -} - -btScalar btSoftSoftCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* /*body0*/, btCollisionObject* /*body1*/, const btDispatcherInfo& /*dispatchInfo*/, btManifoldResult* /*resultOut*/) -{ - //not yet - return 1.f; -} -- cgit v1.2.3