using Godot; using System; [Tool] public partial class ExportedToolButtons : GodotObject { [ExportToolButton("Click me!")] public Callable MyButton1 => Callable.From(() => { GD.Print("Clicked MyButton1!"); }); [ExportToolButton("Click me!", Icon = "ColorRect")] public Callable MyButton2 => Callable.From(() => { GD.Print("Clicked MyButton2!"); }); }