<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" package="org.godotengine.editor" android:installLocation="auto"> <supports-screens android:largeScreens="true" android:normalScreens="true" android:smallScreens="false" android:xlargeScreens="true" /> <uses-feature android:glEsVersion="0x00030000" android:required="true" /> <uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" tools:ignore="ScopedStorage" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="29"/> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="29"/> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-permission android:name="android.permission.VIBRATE" /> <application android:allowBackup="false" android:icon="@mipmap/icon" android:label="@string/godot_editor_name_string" tools:ignore="GoogleAppIndexingWarning" android:theme="@style/GodotEditorTheme" android:requestLegacyExternalStorage="true"> <activity android:name=".GodotProjectManager" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" android:launchMode="singleInstance" android:screenOrientation="userLandscape" android:exported="true" android:process=":GodotProjectManager"> <layout android:defaultHeight="@dimen/editor_default_window_height" android:defaultWidth="@dimen/editor_default_window_width" /> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.DEFAULT" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".GodotEditor" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" android:process=":GodotEditor" android:launchMode="singleInstance" android:screenOrientation="userLandscape" android:exported="false"> <layout android:defaultHeight="@dimen/editor_default_window_height" android:defaultWidth="@dimen/editor_default_window_width" /> </activity> <activity android:name=".GodotGame" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" android:label="@string/godot_project_name_string" android:process=":GodotGame" android:launchMode="singleInstance" android:exported="false" android:screenOrientation="userLandscape"> <layout android:defaultHeight="@dimen/editor_default_window_height" android:defaultWidth="@dimen/editor_default_window_width" /> </activity> </application> </manifest>