/*************************************************************************/ /* code_edit.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef CODEEDIT_H #define CODEEDIT_H #include "scene/gui/text_edit.h" class CodeEdit : public TextEdit { GDCLASS(CodeEdit, TextEdit) private: int cached_line_count = 0; /* Line numbers */ int line_number_gutter = -1; int line_number_digits = 0; String line_number_padding = " "; Color line_number_color = Color(1, 1, 1); void _line_number_draw_callback(int p_line, int p_gutter, const Rect2 &p_region); void _gutter_clicked(int p_line, int p_gutter); void _line_edited_from(int p_line); void _update_gutter_indexes(); protected: void _notification(int p_what); static void _bind_methods(); public: /* Line numbers */ void set_draw_line_numbers(bool p_draw); bool is_draw_line_numbers_enabled() const; void set_line_numbers_zero_padded(bool p_zero_padded); bool is_line_numbers_zero_padded() const; CodeEdit(); ~CodeEdit(); }; #endif // CODEEDIT_H