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authormetaphysicsIO <103212704+metaphysicsIO@users.noreply.github.com>2023-12-13 10:35:52 -0600
committermetaphysicsIO <103212704+metaphysicsIO@users.noreply.github.com>2023-12-13 10:35:52 -0600
commitb5bb6a2c84edf5fa6cd65560b6d8c781e29ab585 (patch)
treedd3d651f709524a73f2f1f183043389c73dd6d61
parent107b2f33d429933090129f43d5b7342c9a44e5b0 (diff)
downloadPSE-b5bb6a2c84edf5fa6cd65560b6d8c781e29ab585.tar.gz
updated.
-rw-r--r--README.txt20
1 files changed, 12 insertions, 8 deletions
diff --git a/README.txt b/README.txt
index 57b09ac..ad6e8a1 100644
--- a/README.txt
+++ b/README.txt
@@ -6,7 +6,7 @@ This is a command-line, GNU/Linux supported Pokemon SAV editor.
It currently only supports Pokemon Red and Blue.
I was going to go with my normal naming theme, but thought "MionathraƬm SAV"
-might be too hard to type/pronounce.. So, it'll be "Pokemon Sav Editor (PSE)"
+might be too hard to type/pronounce. So, it'll be "Pokemon Sav Editor (PSE)"
and in the sub-title we'll call it "MionathraƬm SAV".
## Why a pokemon sav editor?
@@ -32,15 +32,19 @@ something I'm doing.
## What actually works?
-You can change your name, your rival's name, and the amount of pokedollars you
-have.
-Right now I'm working on getting the data for editing items in the player's
-pocket and I have plans to make an edit subroutine for the actual pokemon
-themselves. Once the editor subroutine is finished, I will simply need to setup
-the offsets per party, then per box. I'll worry about pokemon editing later
-though.
+You can change your name, your rival's name, your pokedollars, and your
+party's species and stats.
+
+I technically have the item editing working, but you'd have to edit
+the code to access that. I will probably implement that soon enough.
+
+## Plans
+
+* Item editing
+
+* View, Edit pokemon in each box.
## How to run