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authorDavid Snopek <dsnopek@gmail.com>2023-09-19 10:33:15 -0500
committerGitHub <noreply@github.com>2023-09-19 10:33:15 -0500
commit0d6de7a80e328c1969c9feabaf268008764c6812 (patch)
tree0ed4fc80f88118718326622540cf658906374ded
parent73500966aef159076831efb6141a6b36e102d69e (diff)
parent6f913563d88f6f3d51f50ed1f9432c909b621d5b (diff)
downloadredot-cpp-0d6de7a80e328c1969c9feabaf268008764c6812.tar.gz
Merge pull request #1164 from dsnopek/classdb-singleton-alternate
Add static methods to `ClassDB` for the methods bound to the `ClassDB` singleton
-rw-r--r--binding_generator.py70
-rw-r--r--include/godot_cpp/classes/wrapped.hpp9
-rw-r--r--include/godot_cpp/core/class_db.hpp4
3 files changed, 71 insertions, 12 deletions
diff --git a/binding_generator.py b/binding_generator.py
index 5e1b4be..e680784 100644
--- a/binding_generator.py
+++ b/binding_generator.py
@@ -97,9 +97,10 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
files.append(str(source_filename.as_posix()))
for engine_class in api["classes"]:
- # TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
+ # Generate code for the ClassDB singleton under a different name.
if engine_class["name"] == "ClassDB":
- continue
+ engine_class["name"] = "ClassDBSingleton"
+ engine_class["alias_for"] = "ClassDB"
header_filename = include_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".hpp")
source_filename = source_gen_folder / "classes" / (camel_to_snake(engine_class["name"]) + ".cpp")
if headers:
@@ -1075,21 +1076,23 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
# First create map of classes and singletons.
for class_api in api["classes"]:
- # TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
+ # Generate code for the ClassDB singleton under a different name.
if class_api["name"] == "ClassDB":
- continue
+ class_api["name"] = "ClassDBSingleton"
+ class_api["alias_for"] = "ClassDB"
engine_classes[class_api["name"]] = class_api["is_refcounted"]
for native_struct in api["native_structures"]:
engine_classes[native_struct["name"]] = False
native_structures.append(native_struct["name"])
for singleton in api["singletons"]:
+ # Generate code for the ClassDB singleton under a different name.
+ if singleton["name"] == "ClassDB":
+ singleton["name"] = "ClassDBSingleton"
+ singleton["alias_for"] = "ClassDB"
singletons.append(singleton["name"])
for class_api in api["classes"]:
- # TODO: Properly setup this singleton since it conflicts with ClassDB in the bindings.
- if class_api["name"] == "ClassDB":
- continue
# Check used classes for header include.
used_classes = set()
fully_used_classes = set()
@@ -1287,7 +1290,7 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
if len(fully_used_classes) > 0:
result.append("")
- if class_name != "Object":
+ if class_name != "Object" and class_name != "ClassDBSingleton":
result.append("#include <godot_cpp/core/class_db.hpp>")
result.append("")
result.append("#include <type_traits>")
@@ -1308,7 +1311,10 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
inherits = class_api["inherits"] if "inherits" in class_api else "Wrapped"
result.append(f"class {class_name} : public {inherits} {{")
- result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
+ if "alias_for" in class_api:
+ result.append(f"\tGDEXTENSION_CLASS_ALIAS({class_name}, {class_api['alias_for']}, {inherits})")
+ else:
+ result.append(f"\tGDEXTENSION_CLASS({class_name}, {inherits})")
result.append("")
result.append("public:")
@@ -1466,6 +1472,51 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append(f'VARIANT_ENUM_CAST({class_name}::{enum_api["name"]});')
result.append("")
+ if class_name == "ClassDBSingleton":
+ result.append("#define CLASSDB_SINGLETON_FORWARD_METHODS \\")
+ for method in class_api["methods"]:
+ # ClassDBSingleton shouldn't have any static or vararg methods, but if some appear later, lets skip them.
+ if vararg:
+ continue
+ if "is_static" in method and method["is_static"]:
+ continue
+
+ method_signature = "\tstatic "
+ if "return_type" in method:
+ method_signature += f'{correct_type(method["return_type"])} '
+ elif "return_value" in method:
+ method_signature += (
+ correct_type(method["return_value"]["type"], method["return_value"].get("meta", None)) + " "
+ )
+ else:
+ method_signature += "void "
+
+ method_signature += f'{method["name"]}('
+
+ method_arguments = []
+ if "arguments" in method:
+ method_arguments = method["arguments"]
+
+ method_signature += make_function_parameters(
+ method_arguments, include_default=True, for_builtin=True, is_vararg=False
+ )
+
+ method_signature += ") { \\"
+
+ result.append(method_signature)
+
+ method_body = "\t\t"
+ if "return_type" in method or "return_value" in method:
+ method_body += "return "
+ method_body += f'ClassDBSingleton::get_singleton()->{method["name"]}('
+ method_body += ", ".join(map(lambda x: escape_identifier(x["name"]), method_arguments))
+ method_body += "); \\"
+
+ result.append(method_body)
+ result.append("\t} \\")
+ result.append("\t;")
+ result.append("")
+
result.append(f"#endif // ! {header_guard}")
return "\n".join(result)
@@ -2399,6 +2450,7 @@ def escape_identifier(id):
"operator": "_operator",
"typeof": "type_of",
"typename": "type_name",
+ "enum": "_enum",
}
if id in cpp_keywords_map:
return cpp_keywords_map[id]
diff --git a/include/godot_cpp/classes/wrapped.hpp b/include/godot_cpp/classes/wrapped.hpp
index c6e452c..91e29eb 100644
--- a/include/godot_cpp/classes/wrapped.hpp
+++ b/include/godot_cpp/classes/wrapped.hpp
@@ -326,7 +326,7 @@ public:
};
// Don't use this for your classes, use GDCLASS() instead.
-#define GDEXTENSION_CLASS(m_class, m_inherits) \
+#define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) \
private: \
void operator=(const m_class &p_rval) {} \
\
@@ -378,7 +378,7 @@ public:
static void initialize_class() {} \
\
static ::godot::StringName &get_class_static() { \
- static ::godot::StringName string_name = ::godot::StringName(#m_class); \
+ static ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
return string_name; \
} \
\
@@ -403,6 +403,9 @@ public:
_gde_binding_free_callback, \
_gde_binding_reference_callback, \
}; \
- m_class() : m_class(#m_class) {}
+ m_class() : m_class(#m_alias_for) {}
+
+// Don't use this for your classes, use GDCLASS() instead.
+#define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
#endif // GODOT_WRAPPED_HPP
diff --git a/include/godot_cpp/core/class_db.hpp b/include/godot_cpp/core/class_db.hpp
index 1a17b57..f23df06 100644
--- a/include/godot_cpp/core/class_db.hpp
+++ b/include/godot_cpp/core/class_db.hpp
@@ -38,6 +38,8 @@
#include <godot_cpp/core/method_bind.hpp>
#include <godot_cpp/core/object.hpp>
+#include <godot_cpp/classes/class_db_singleton.hpp>
+
#include <list>
#include <set>
#include <string>
@@ -139,6 +141,8 @@ public:
static void initialize(GDExtensionInitializationLevel p_level);
static void deinitialize(GDExtensionInitializationLevel p_level);
+
+ CLASSDB_SINGLETON_FORWARD_METHODS;
};
#define BIND_CONSTANT(m_constant) \