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authorThomas Herzog <karroffel@users.noreply.github.com>2017-05-30 23:13:48 +0200
committerGitHub <noreply@github.com>2017-05-30 23:13:48 +0200
commitba32738ec76ed90a4ccc8ae468d29579adf9b954 (patch)
treedc5445e1af5a0c198e7a453236776ac55b92369a
parentd1940b8d71370bddbf3d26bbb21889dc50c54571 (diff)
downloadredot-cpp-ba32738ec76ed90a4ccc8ae468d29579adf9b954.tar.gz
Update README.md
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index e0bd07c..0daa351 100644
--- a/README.md
+++ b/README.md
@@ -55,7 +55,7 @@ And our file structure will be
# Creating simple class
Create `init.cpp` under `SimpleLibrary/src/` and add the following code
-```
+```cpp
#include <godot.h>
#include <core/Godot.hpp>
@@ -102,7 +102,7 @@ This creates the file `libtest.so` in your `SimpleLibrary/lib` directory. For wi
follow [godot_header/README.md](https://github.com/GodotNativeTools/godot_headers/blob/master/README.md) file to create the `.gdn`
# Implementing with gdscript
-```
+```gdscript
var simpleclass = load("res://simpleclass.gdn").new();
simpleclass.method("Test argument");
```