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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-01-20 14:28:40 +0100
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-01-20 14:28:40 +0100
commitcd5673bf2e354e2da051d4f844c7d98996a4acc3 (patch)
treee86c0dc5d3dea42b48b554e7ea39576bdd041059
parent0145e900f335fa3691564bb51080125b51c38c52 (diff)
downloadredot-cpp-cd5673bf2e354e2da051d4f844c7d98996a4acc3.tar.gz
Use latest doc version in issue template
-rw-r--r--.github/ISSUE_TEMPLATE/bug_report.yml2
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml
index c64397a..b52ad6f 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.yml
+++ b/.github/ISSUE_TEMPLATE/bug_report.yml
@@ -9,7 +9,7 @@ body:
- Write a descriptive issue title above.
- The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
- Search [open](https://github.com/godotengine/godot-cpp/issues) and [closed](https://github.com/godotengine/godot-cpp/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- - Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
+ - Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/latest/about/release_policy.html).
- type: input
attributes: