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authorRémi Verschelde <rverschelde@gmail.com>2023-11-30 10:02:53 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-30 10:02:53 +0100
commit54136ee8357c5140a3775c54f08db5f7deda2058 (patch)
treeab94f1fc49fb130305520360882642ea5be8412b /README.md
parent0f78fc45bd9208793736afda6c56ff7e85d4d285 (diff)
downloadredot-cpp-54136ee8357c5140a3775c54f08db5f7deda2058.tar.gz
Add 4.2 branch to README
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> from Godot's `master` branch.
>
> For users of stable branches, switch to the branch matching your target Godot version:
-> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
+> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
+> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
>
> Or check out the Git tag matching your Godot version (e.g. `godot-4.1.1-stable`).
>