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author | BoomerDev <65724672+BoomerDev@users.noreply.github.com> | 2021-09-03 10:43:01 -0400 |
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committer | GitHub <noreply@github.com> | 2021-09-03 16:43:01 +0200 |
commit | 8efe619e3a59bd3c0337bd124ee7ade38f2426d5 (patch) | |
tree | a4902ac0e41f5624c310f2895b85a2168e0f4a6e /README.md | |
parent | b56df8f6da7cfab96df186794d14fc2c923fb3f7 (diff) | |
download | redot-cpp-8efe619e3a59bd3c0337bd124ee7ade38f2426d5.tar.gz |
Fix typo in README.md (#608)
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -277,7 +277,7 @@ Godot headers repository for more information. GDNative is supported on [specific exports](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html#export-options) for the HTML5 platform since Godot `3.2.4`. Linking webassembly modules is currently underspecified in the standard, but [emscripten](https://emscripten.org/), which Godot uses to build the HTML5 version, implements its own linking system. -To build GDNative libraries you wwill need a recent version of [emscripten](https://emscripten.org/). +To build GDNative libraries, you will need a recent version of [Emscripten](https://emscripten.org/). ```bash cd SimpleLibrary |