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author | Karroffel <therzog@mail.de> | 2017-03-06 03:30:46 +0100 |
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committer | Karroffel <therzog@mail.de> | 2017-03-06 03:30:46 +0100 |
commit | 92e1f553ec7b6c609a8503a0d9bbf21f236a9805 (patch) | |
tree | c54344cad1492379b6da23df24f83f8098efa4c1 /binding_generator/src/main.rs | |
parent | e3d98fd75788cad33f84498e40e08c235eca506f (diff) | |
download | redot-cpp-92e1f553ec7b6c609a8503a0d9bbf21f236a9805.tar.gz |
properly implemented core types (c++ wise)
Diffstat (limited to 'binding_generator/src/main.rs')
-rw-r--r-- | binding_generator/src/main.rs | 163 |
1 files changed, 146 insertions, 17 deletions
diff --git a/binding_generator/src/main.rs b/binding_generator/src/main.rs index 68c8d0e..6f02888 100644 --- a/binding_generator/src/main.rs +++ b/binding_generator/src/main.rs @@ -8,6 +8,8 @@ use std::fs::File; use std::iter::Iterator; use std::io::prelude::*; +use std::collections::HashSet; + use std::env; #[derive(Deserialize)] @@ -66,25 +68,40 @@ fn main() { let json: Vec<GodotClass> = serde_json::from_str::<Vec<GodotClass>>(&file_contents).unwrap(); - let mut forward_declares = String::new(); - { - for class in &json { - forward_declares = forward_declares + "class " + strip_name(&class.name) + ";\n"; - } - } - for class in json { - generate_class_binding(&forward_declares, (base_dir.to_string() + strip_name(&class.name) + ".h").as_str(), &class); + let used_classes = get_used_classes(&class); + + let mut header = File::create((base_dir.to_string() + strip_name(&class.name) + ".hpp").as_str()).unwrap(); + + header.write_all(generate_class_header(&used_classes, &class).as_bytes()); + + let mut implementation = File::create((base_dir.to_string() + "impl/" + strip_name(&class.name) + ".cpp").as_str()).unwrap(); + implementation.write_all(generate_class_implementation(&used_classes, &class).as_bytes()); } } -fn generate_class_binding(forward_declares: &String, filename: &str, class: &GodotClass) { - let mut file = File::create(filename).unwrap(); +fn get_used_classes(class: &GodotClass) -> HashSet<&String> { - file.write_all(generate_class_content(forward_declares, class).as_bytes()); + let mut classes = HashSet::new(); + + // classes.insert(&class.base_class); + + for method in &class.methods { + if !is_primitive(&method.return_type) &&!is_core_type(&method.return_type) && !classes.contains(&method.return_type) { + classes.insert(&method.return_type); + } + + for argument in &method.arguments { + if !is_primitive(&argument._type) &&!is_core_type(&argument._type) && !classes.contains(&argument._type) { + classes.insert(&argument._type); + } + } + } + + return classes; } -fn generate_class_content(forward_declares: &String, class: &GodotClass) -> String { +fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> String { let mut contents = String::new(); contents = contents + "#ifndef "; @@ -103,7 +120,119 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri contents = contents + "namespace godot {\n\n"; - contents += forward_declares; + // contents += forward_declares; + + for used_type in used_classes { + contents = contents + "class " + strip_name(used_type) + ";\n" + } + + contents = contents + "\n\n"; + + let core_obj_name = { + let mut name = String::new(); + if class.singleton { + name = name + "___static_object_" + strip_name(&class.name); + } else { + name = name + "__core_object"; + }; + name + }; + + if class.singleton { + contents = contents + "\n\nstatic godot_object *" + core_obj_name.as_str() + ";\n\n"; + } + + contents = contents + "class " + strip_name(&class.name); + + if class.base_class != "" { + contents = contents + " : public " + strip_name(&class.base_class); + } + + contents = contents + " {\n"; + + if class.base_class == "" { + contents = contents + "protected:\n\tgodot_object *__core_object = 0;\n\n"; + } + + if class.singleton { + contents = contents + "private:\n"; + contents = contents + "\tstatic void ___singleton_init();\n"; + } + + contents = contents + "public:\n\n"; + + // default constructor + + { + contents = contents + "\t" + strip_name(&class.name) + "();\n\n"; + } + + + // pointer constructor + { + contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr);\n\n"; + } + + if class.base_class != "" { + contents = contents + "\tvoid _init();\n\n"; + } + + if class.instanciable { + contents = contents + "\tstatic " + strip_name(&class.name) + " _new();\n"; + contents = contents + "\tvoid _destroy();\n\n"; + } + + for (name, value) in &class.constants { + contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n"; + } + + contents += "\n\n"; + + for method in &class.methods { + contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + method.name.as_str() + "("; + + for (i, argument) in (&method.arguments).iter().enumerate() { + if !is_primitive(&argument._type) { + contents = contents + "const " + argument._type.as_str() + "&"; + } else { + contents = contents + "const " + argument._type.as_str() + ""; + } + + contents = contents + " " + escape_cpp(&argument.name); + if i != method.arguments.len() - 1 { + contents += ", "; + } + } + + contents = contents + ")" + if method.is_const { " const" } else { "" } + ";\n"; + } + + contents = contents + "};\n\n"; + + contents = contents + "}\n"; + + contents = contents + "#endif\n"; + + contents +} + + +fn generate_class_implementation(used_classes: &HashSet<&String>, class: &GodotClass) -> String { + let mut contents = String::new(); + + contents = contents + "#include \"" + strip_name(&class.name) + ".hpp" + "\"\n"; + + /* contents = contents + "\n#include \"core/CoreTypes.h\"\n"; + + contents = contents + "\n#include <godot.h>\n\n\n"; + + if class.base_class != "" { + contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".h\"\n\n\n"; + } + + contents = contents + "namespace godot {\n\n"; + + // contents += forward_declares; let core_obj_name = { let mut name = String::new(); @@ -197,9 +326,9 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri } contents = contents + "\t\tstatic godot_method_bind *mb = NULL;\n" - + "\t\tif (mb == NULL) {\n" - + "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n" - + "\t\t}\n"; + + "\t\tif (mb == NULL) {\n" + + "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n" + + "\t\t}\n"; if method.return_type != "void" { // contents = contents + "\t\t" + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { "*" } else { "" }) + " ret;" + "\n"; @@ -269,7 +398,7 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri contents = contents + "#endif\n"; - + */ contents } |