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authorKarroffel <therzog@mail.de>2017-04-11 03:04:29 +0200
committerKarroffel <therzog@mail.de>2017-04-11 03:04:29 +0200
commite16e2fe308a97bc417d2728936f7f8fdd95f7751 (patch)
tree2dd6a87286d7e77df17689645108180abe456fb4 /binding_generator/src/main.rs
parent617057c7047a87565a1308baac7889754bd93708 (diff)
downloadredot-cpp-e16e2fe308a97bc417d2728936f7f8fdd95f7751.tar.gz
basic signal support and update binding generation
Diffstat (limited to 'binding_generator/src/main.rs')
-rw-r--r--binding_generator/src/main.rs90
1 files changed, 65 insertions, 25 deletions
diff --git a/binding_generator/src/main.rs b/binding_generator/src/main.rs
index f9a53b5..208d9ba 100644
--- a/binding_generator/src/main.rs
+++ b/binding_generator/src/main.rs
@@ -21,6 +21,7 @@ struct GodotClass {
api_type: String,
singleton: bool,
instanciable: bool,
+ is_reference: bool,
constants: Map<String, Value>,
methods: Vec<GodotMethod>
}
@@ -43,6 +44,7 @@ struct GodotArgument {
name: String,
#[serde(rename = "type")]
_type: String,
+ has_default_value: bool,
default_value: String
}
@@ -73,7 +75,7 @@ fn main() {
let mut icalls: HashSet<(String, Vec<String>)> = HashSet::new();
- for class in json {
+ for class in &json {
// make this toggleable with a command line switch
// if class.api_type == "tools" {
// println!("{}", class.name);
@@ -96,7 +98,7 @@ fn main() {
let mut icall_implmentation = File::create((base_dir.to_string() + "impl/__icalls.cpp").as_str()).unwrap();
- icall_implmentation.write_all(generate_icall_implementation(&icalls).as_bytes());
+ icall_implmentation.write_all(generate_icall_implementation(&json, &icalls).as_bytes());
}
fn get_used_classes(class: &GodotClass) -> HashSet<&String> {
@@ -187,9 +189,9 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
// default constructor
- // {
- // contents = contents + "\t" + strip_name(&class.name) + "();\n\n";
- // }
+ {
+ contents = contents + "\tstatic " + strip_name(&class.name) + "* _new();\n\n";
+ }
// pointer constructor
@@ -203,7 +205,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
// contents = contents + "\t" + strip_name(&class.name) + "(const Variant& obj);\n\n";
// }
- if class.base_class != "" {
+ if class.name != "Object" {
contents = contents + "\tvoid _init();\n\n";
}
@@ -284,7 +286,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
contents = contents + escape_cpp(&argument.name);
- if argument.default_value != "" || has_default {
+ if argument.has_default_value || has_default {
contents = contents + " = " + escape_default_arg(&argument._type, &argument.default_value).as_str();
has_default = true;
}// else if has_default {
@@ -374,11 +376,13 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
// default constructor
- // {
- // contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "()\n{\n";
- // contents = contents + "\t\n";
- // contents = contents + "}\n\n";
- // }
+ {
+ contents = contents + strip_name(&class.name) + " *" + strip_name(&class.name) + "::_new()\n{\n";
+ contents = contents + "\tgodot_class_constructor constructor = godot_get_class_constructor(\"" + class.name.as_str() + "\");\n";
+ contents = contents + "\tif (!constructor) { return nullptr; }\n";
+ contents = contents + "\treturn (" + strip_name(&class.name) + " *) constructor();\n";
+ contents = contents + "}\n\n";
+ }
// pointer constructor
@@ -399,7 +403,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
// contents = contents + "}\n\n\n";
// }
- if class.base_class != "" {
+ if class.name != "Object" {
contents = contents + "void " + strip_name(&class.name) + "::" + "_init()\n{\n";
contents = contents + "\t\n";
contents = contents + "}\n\n";
@@ -459,6 +463,10 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
if method.return_type != "void" {
contents = contents + "return ";
+
+ if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
+ contents = contents + "(" + strip_name(&method.return_type) + " *) (Object *) ";
+ }
}
contents = contents + "((Object *) " + core_obj_name.as_str() + ")->callv(\"" + method.name.as_str() + "\", __args);\n";
@@ -482,7 +490,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
if is_core_type(t) || is_primitive(t) {
t.clone()
} else {
- "Object".to_string()
+ t.clone()
}
}
@@ -574,11 +582,12 @@ fn get_icall_name_ref(sig: (&String, &Vec<String>)) -> String {
fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
- fn return_type(t: &String) -> &str {
+ fn return_type(t: &String) -> String {
if is_primitive(t) || is_core_type(t) {
- t.as_str()
+ t.clone()
} else {
- "godot_object* "
+ let s = String::new() + t.as_str() + " *";
+ s
}
}
@@ -591,12 +600,29 @@ fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
contents = contents + "#include <godot.h>\n\n\n";
contents = contents + "#include \"core/CoreTypes.hpp\"\n";
- contents = contents + "#include \"Object.hpp\"\n\n\n";
+ // contents = contents + "#include \"Object.hpp\"\n\n\n";
+
+ let mut types_used = HashSet::new();
+
+ for &(ref ret, ref args) in icalls {
+ if !is_primitive(ret) && !is_core_type(ret) {
+ types_used.insert(ret.clone());
+ }
+ for arg in args {
+ if !is_core_type(&arg) && !is_primitive(&arg) {
+ types_used.insert(arg.clone());
+ }
+ }
+ }
+
+ for ref type_ in types_used {
+ contents = contents + "#include \"" + strip_name(type_) + ".hpp\"\n\n\n";
+ }
contents = contents + "using namespace godot;\n\n\n";
for &(ref ret, ref args) in icalls {
- contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
+ contents = contents + return_type(ret).as_str() + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
for arg in args {
contents = contents + ", ";
if is_core_type(&arg) {
@@ -616,16 +642,26 @@ fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
contents
}
-fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> String {
+fn generate_icall_implementation(class_api: &Vec<GodotClass>, icalls: &HashSet<(String, Vec<String>)>) -> String {
- fn return_type(t: &String) -> &str {
+ fn return_type(t: &String) -> String {
if is_primitive(t) || is_core_type(t) {
- t.as_str()
+ t.clone()
} else {
- "godot_object* "
+ let s = String::new() + t.as_str() + " *";
+ s
}
}
+ let is_reference = |name: &String| {
+ for class in class_api {
+ if class.name.as_str() == name.as_str() {
+ return class.is_reference;
+ }
+ }
+ false
+ };
+
let mut contents = String::new();
contents = contents + "#include \"__icalls.hpp\"\n";
@@ -638,7 +674,7 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
contents = contents + "using namespace godot;\n\n\n";
for &(ref ret, ref args) in icalls {
- contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
+ contents = contents + return_type(ret).as_str() + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
let mut i = 0;
for arg in args {
contents = contents + ", ";
@@ -658,7 +694,11 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
contents = contents + "{\n";
if ret != "void" {
- contents = contents + "\t" + if !is_core_type(ret) && !is_primitive(ret) { "godot_object*" } else { strip_name(ret) } + " ret;\n";
+ contents = contents + "\t" + strip_name(ret) + if !is_core_type(ret) && !is_primitive(ret) { " *" } else { "" } + " ret;\n";
+ if !is_core_type(ret) && !is_primitive(ret) && is_reference(ret) {
+ println!("{} is ref", ret);
+ contents = contents + "\t" + "ret = " + strip_name(ret) + "::_new();\n";
+ }
}
contents = contents + "\tconst void *args[" + if args.len() == 0 { "1" } else { "" } + "] = {\n";