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authorThomas Herzog <thomas.herzog@mail.com>2018-03-07 11:43:12 +0100
committerGitHub <noreply@github.com>2018-03-07 11:43:12 +0100
commit779568c67c18ab190ba1950c517c279b7d12bf7a (patch)
treebf81251f857f586829550c047b070aef7d955f07 /include/core/Array.hpp
parent2343a8a54c13c2ccc617ed6716419dd568bb997f (diff)
parent85e73de2e0a19160b67430162bd7ec7c3c672b89 (diff)
downloadredot-cpp-779568c67c18ab190ba1950c517c279b7d12bf7a.tar.gz
Merge pull request #108 from danielytics/variadic-functions
Adds variadic template functions for register_signal and emit_signal
Diffstat (limited to 'include/core/Array.hpp')
-rw-r--r--include/core/Array.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/core/Array.hpp b/include/core/Array.hpp
index 2320568..ead3ba3 100644
--- a/include/core/Array.hpp
+++ b/include/core/Array.hpp
@@ -3,6 +3,7 @@
#include <gdnative/array.h>
+#include "Defs.hpp"
#include "String.hpp"
namespace godot {
@@ -39,6 +40,11 @@ public:
Array(const PoolColorArray& a);
+ template <class... Args>
+ static Array make(Args... args) {
+ return helpers::append_all(Array(), args...);
+ }
+
Variant& operator [](const int idx);
Variant operator [](const int idx) const;