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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-02 18:23:41 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-02 18:23:41 +0200
commitabab0715a0e124dea48fffb7677f3548bb32c6f3 (patch)
treeac60038c89a6519fb9cbaf912523c96c8fa98dcf /include/core/Defs.hpp
parentb56df8f6da7cfab96df186794d14fc2c923fb3f7 (diff)
downloadredot-cpp-abab0715a0e124dea48fffb7677f3548bb32c6f3.tar.gz
Remove extraneous Error enum values that were removed in Godot 3.0
Diffstat (limited to 'include/core/Defs.hpp')
-rw-r--r--include/core/Defs.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/core/Defs.hpp b/include/core/Defs.hpp
index ca2d065..a18388a 100644
--- a/include/core/Defs.hpp
+++ b/include/core/Defs.hpp
@@ -53,8 +53,6 @@ enum class Error {
ERR_HELP, ///< user requested help!!
ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.
ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames
- ERR_OMFG_THIS_IS_VERY_VERY_BAD, ///< shit happens, has never been used, though
- ERR_WTF = ERR_OMFG_THIS_IS_VERY_VERY_BAD ///< short version of the above
};
} // namespace godot